Thursday, December 04, 2008

Something Approximating Real Time: Savage 2 (Part One)

So this week is going to be a little different than normal. And no, that difference isn't just that there's actually going to be a post this week. Instead of my usual format for posts, I'm going to try keeping a running commentary on the process of trying out a game. It's an experiment, so I'm not sure how it's going to work out. That's what experiments are about. Anyway, on to the show.

7:47 P.M: The game for this week is going to be Savage 2. I was a big fan of the original Savage (at least I was once I got around to trying it), and I've been meaning to try Savage 2 since it was released. Of course I'm downloading the Linux version - it's nice to see a 64 bit version available, since I'm using the 64 bit release of Ubuntu 8.10. The download (only 784MB?) is about 20% completed. It could be faster - right now I've got about 55 minutes to go.

9:05 P.M: OK, so I accidentally screwed up the download. Had to start again. 56 minutes to go. Yep. I'm starting to think that this experiment might be more trouble than I initially thought. Oh, download slowed down. Make that 58 minutes to go.

10:13 P.M: Download finished a few minutes ago. Commencing install. Installation was successful. Damn, that was quick.

10:15 P.M: OK, that's a pretty cool menu screen. The game launches at my desktop resolution (1680x1050) with settings at medium, more or less, some lower, some higher. Everything is running smooth and looking surprisingly pretty - I'll customize the settings later.

10:22 P.M: I'm a little into the tutorial portion, and right now I'm trying to get by using my laptop's touchpad. Obviously, this isn't working, but I don't feel like moving to my desk just yet. Let's see if I can get through the tutorial without a mouse.

10:32 P.M: OK, so I've spawned a Journeyman. How the hell do I get him to repair my damaged tower? Aren't tutorials supposed to tell me how to do things?

Alright, it's getting somewhat late, I haven't eaten dinner yet, and I have to get up extra early tomorrow for a meeting. Given my penchant for quitting, I'm surprised I made it this far. One thing is for sure: next week will be about Savage 2 again. Will if follow this new, experimental format? Well, I guess we'll just have to wait and see. Or, you know, look at the title of this post and take a wild guess.

1 comment:

Tex said...

Savage 2 is wild fun, and a great deal for $20 for lifetime use. Don't worry about the tutorial so much. Head into the game, and after you get clobbered, you'll know what you need to do. Go to Practice and work on your melee skills. It's an intense game where you're interacting with other players' melee strategies, with your teammates in squads.